Look at me! I’m slightly more important to the plot than a toy bat on a string!
Motion Revive Series Kuuga. Or as he’s called in Decade, K-K-K-Kuuga! From the Best Selection Wave (which comes after wave 6), this is Kuuga’s regular (non-Rising) Mighty form. I’d call it his most basic form, but if memory serves me correctly, that’s actually a white version of Kuuga. This red version is his morphed, more mightier mundane mode. In any case, here’s the review for his actual Rising Mighty form, time to talk about this Kuuga.
As can be educatedly guessed, Best Selection Kuuga is just a retool and redeco of his Rising Mighty form. The head and body are about the same, only with less gold paint apps to bring out the runic details that run along Kuuga’s torso. Also missing from the Rising Mighty Kuuga version are gold paint apps to his shoulder pads and the shin guard/brace on Kuuga’s right leg. The gold belt buckle is now replaced with a ruby red central piece and spots more silver, which is nice in its own way.
All in all, while they’re the same sculpt, there are just enough paint application differences between Mighty Kuuga and Rising Mighty Kuuga to make them feel sufficiently different. The downside is that regular Mighty Kuuga gets the shaft, as all the differences he spots are the result of being less impressive than his Rising Mighty counterpart. Fortunately, he’s of a much more vibrant red, although the downside to that is that you can’t swap pieces between the two as their coloration are noticeably different.
I mentioned that the head and torso are the same, but the arms seem to be different. The shoulder pads in particular seem to be slightly less big, and this is something of a problem, as the double balljoints for the pectorals/shoulders are overexposed ever so slightly. It doesn’t look bad per se, but feels “off” somehow. It’s that 1mm or so that makes all the difference. Also, a far more serious issue with the smaller shoulder pads is that their attachment to the balljointed shoulders are a bit too shallow, so it’s easy to pop them off by mistake.
2.9 out of 4.0
Like Rising Mighty Kuuga, Mighty Kuuga has your standard MRS articulation.
Balljoint at base of neck (1).
Double balljointed pectorals/shoulders (5)
Swivel upper biceps (7)
Double jointed elbows (11)
Swivel wrists (13)
Balljointed mid-torso (14)
Balljointed hips (16)
Swivel upper thighs (18)
Double jointed knees (22)
Balljointed feet (24)
Like his Rising counterpart, Kuuga has more or less unrestricted movement. However, those arms which are prone to pop off does put a damper on things. It’s not that they’ll fall off if you look at them funny, not at all, but I value playable posability more than pure display posability, so I put stock in the peace of mind that the toy can handle firm (not rough, firm) play.
Complaints aside, Kuuga still uses the MRS articulation model, so he’s actually very posable and far less fragile than I’m making him out to be.
3.8 out of 4.0
Here’s where Kuuga beats his predecessor hands down, literally. As if to make up for having less paint apps, Kuuga comes with his signature thumbs-up hand, a pair of choppy hands and a pair of closed fists. Of course, there’s also the default pair of holdy hands.
He’s not burgeoning with accessories, but for a basic form who doesn’t use any weapons, I appreciate what’s given. Pity that due to their significantly different tones of red, you can’t share the give regular Mighty’s hands to Rising Mighty. I mean, you can, but then it’d just look out of place.
2.5 out of 4.0
A good toy, a very good toy. Mighty Kuuga is inferior to Rising Mighty Kuuga in every area except accessories. He’s got some problems of the issues variety, but even then, he’s still a good toy. I’m just a combination of a nitpicker and someone who has high standards for my MRS. On a MRS scale, this guy is just “good” rather than excellent, but compared to other figures of this scale, Kuuga is a great toy at a reasonable price.
Still, I’m glad he’s not my duplicate of the Best Selection set.
3.4 out of 4.0
0.0 – 0.0 = I’d pay to get rid of it
0.1 – 0.5 = I’d give it away
0.6 – 1.0 = I wouldn’t take it for free
1.1 – 1.5 = Very Bad
1.6 – 2.0 = Bad
2.1 – 2.5 = Average
2.6 – 3.0 = Good
3.1 – 3.5 = Very Good
3.6 – 4.0 = Excellent