Gaze into the face of DEATH! Marvel at the beautiful shining grin of DEATH! Catgirls dig DEATH!
Fyi, the Mikuru and Haruhi catgirls are Q-Joy trading figures. You get blind packs of them, then assemble them using the universal Q-Joints. They look acceptable, if not especially decent or show accurate. They’re also well articulated, but alas, don’t stay together too well. Decent buy if you can find them for a good price.
From the Legendary Supeheroes line of figures, Judge Death hails from the comic book series Judge Dredd. You may have seen the Sly Stallone movie of it a few years back. It’s not the most highly regarded flick ever, but I personally found it okay.
According to the bio, one day, Judge Death had an epiphany. Since all crimes are committed by the living, then life itself was a crime. And the sentence… was 3 years of community service! But everyone would rather die than do community service, so Judge Death killed everyone and turned his world into Dead World. Then he decides to go kill everyone in Mega City-1, but of course, he comes across a rather Dredd-ful obstacle (ha-ha, get it? Dredd-ful? O-ho-ho).
Judge Death is one of those character designs I’ve always liked. But then I took 5 seconds to take a closer look at him and well, cool as he still is in the context of his comic book, but he has a few details that make it harder for me to work him into my little toy world. Such as the word DEATH emblazoned on his badge ot the oversized elbow pads and knee pads. But really, that’s no knock against him; it just doesn’t gel with my Transformers/Kamen Rider-centric collection as much as say, Ultron does.
But Judge Death is definitely an uber cool design. A zombie Judge? It’s awesome in the way people find Marvel Zombies designs to be awesome. Of course, this being the translucent version, Death looks more like a crystal skeleton than a zombie. But that’s cool as well.
3.1 out of 4.0
Judge Death has decent articulation.
His head’s on a balljoint but can’t look up and down in any significant way. But it can turn 360 for your Exorcist needs. Right shoulder is on a swivel and hinge, so it can turn 360, but the shoulder bird thingy prevents him from lifting it up fully. If you want Judge Death to raise his arms Superman style, you’ll have to swivel the shoulders up. But that’s no biggie. His left shoulder has the same articulation, only his shoulder pad outright prevents him from swiveling up, so yeah, you can’t actually do the Superman pose with him. Other than that, Judge Death has an articulated pointy finger and the rest are all one piece. Finally, his toes are also articulated.
I’ll just go on by saying he’s got every joint you’d want, from swivel thighs and elbows to double jointed knees. Judge Death is pretty darn articulated, however, his ability to pose is still somewhat limited. This is due to relatively weak ankles and a high center of gravity. Judge Death is a tall, lanky sort. As such, despite having long feet, it’s hard to get him to stand without feeling he might topple over. His best pose is actually the very appropriate bent down zombie pose, as that lowers his center of gravity.
In my view, Judge Death is an “Attacker”, not a “Defender”. This means that when you pose him with other toys, he looks great on the offensive, but not too great on the defensive. Not unless he’s on the ground anyway, getting his translucent bones broken in some wrestling move or something.
3.1 out of 4.0
Judge Death comes with the left leg of the Build-A-Figure: Monkeyman. Erm, yeah…
0.1 out of 4.0
Judge Death is just way cool. I might not score him high in his individual categories, but at the end of the day, he’s still a translucent skeletal Judge. And that’s a good thing. However, bear in mind that clear plastic tends to be fragile, and indeed, I semi broke/caused a crack/stress mark him when I bent his torso joint for the very first time. He’s not broken, but yeah, beware of translucent plastic.
3.4 out of 4.0
0.0 – 0.0 = I’d pay to get rid of it
0.1 – 0.5 = I’d give it away
0.6 – 1.0 = I wouldn’t take it for free
1.1 – 1.5 = Very Bad
1.6 – 2.0 = Bad
2.1 – 2.5 = Average
2.6 – 3.0 = Good
3.1 – 3.5 = Very Good
3.6 – 4.0 = Excellent