Microman Ryujino

From the TV series Ryukendo, we have Ryujino. Yeeeeeah, that’s about all I know about the show aside from the hero, Ryukendo, having lots of power ups and that the show got better in the second half.

Design-wise, I’ve always found the Ryukendo series guys to be pretty cool. A little “busy”, but if I were a kid, I’d totally dig ’em. So Ryujino here was a real tempting buy, a temptation to which I obviously succumbed to. Anyway, Ryujino looks good with lots of details on his assorted armor bits, and the paint apps are phenomenal. But I must admit, he is a rather “busy” design.


Of course, you can’t talk Microman without talking about articulation, and Ryujino clocks in at a respectable 30 points of articulation. His wrist swivels are restricted due to his forearm attachments, but otherwise, it’s typical Microman articulation. Like many Microman, Ryujino feels fragile, although not as fragile as some others I’ve handled. So that’s a good thing. However, some of the joints, particularly in the ankles, are pretty weak. I ultimately couldn’t stand it and decided to use the nail polish solution on it, although all the pics for this review was taken pre-treatment. So rest assured that he can strike those poses fresh out of box.


Accessories-wise is a little light by Microman standards. Ryujino only comes with a couple belt attachments and his bo(w) weapon, in addition to the standard 5 extra pairs of hands and a clear stand. Which is not bad as far as accessories go, just not to the level of some other Microman figures.


Overall
While Ryujino’s not the best Microman, he’s still a pretty cool toy. With a great look that’s oriented to the kiddies and kiddies at heart, as well as the usual great Microman articulation, I’d recommend this guy if you can get him for cheap.


Pros: A great recreation of Ryujino for Microman.
Cons: Some joints are really loose, will require correction/maintenance. Wrist swivels limited, and accessories are limited by Microman standards (though still plentiful)

3.2 out of 4.0

———————————–
0.0 – 0.0 = I’d pay to get rid of it
0.1 – 0.5 = I’d give it away
0.6 – 1.0 = I wouldn’t take it for free
1.1 – 1.5 = Very Bad
1.6 – 2.0 = Bad
2.1 – 2.5 = Average
2.6 – 3.0 = Good
3.1 – 3.5 = Very Good
3.6 – 4.0 = Excellent

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