You will call me DOCTOR! Doctor.
From the G.I. Joe: Rise of Cobra live action movie line, we’ve got Cobra Commander. Or so we’re told. I’m sorry, but I know Cobra Commander. I’ve seen Cobra Commander. And this is not Cobra Commander. This guy is… DARK MAN! …okay, so he’s Cobra Commander, but he would totally be a perfect modern take on that cult classic movie guy; that is the Dark Man. Especially since G.I. Joe typically try to standardize everything. So it’s no problem to pop the head off this guy and replace it with another Joe, possibly even a Star Wars or Indy Jones figure’s head.
As for the figure itself, it’s the usual bang up job Hasbro does with G.I. Joe. Yeah, you might not dig this guy’s head design as being Cobra Commander, and truth be told, I don’t dig it either. I hope he gets a different, perhaps even more traditional version in the sequel movie. But in terms of the body engineering, this guy is about as good as it gets for Joes. Meaning great detail, and since he’s a Cobra, loads of personality as well.
One other thing I like about this guy’s looks is the peg hole on his forehead. Newer versions of this toy have a running change where they fill out the hole. While that may be more show accurate, I personally love that huge bullet hole to CC’s cranium. Not only is he horribly burnt and disfigured, but he got shot through the head. That’s always a good thing. Why, I hope to be horribly burnt and disfigured and shot through the head myself some day, that’s how good a thing being horribly burnt and disfigured and shot through the head is. And Cobra Commander here is indeed horribly burnt and disfigured and shot through the head, a sign of goodness.
Articulation is standard 25th Anniversary/Rise of Cobra G.I. Joe:
Ball joint head (1)
Hinged & socket shoulders (5)
Hinged & socket elbows (9)
Double hinged knees (13)
Hinged & socket ankles (17)
Swivel wrists (19)
Ball joint hips (21)
Ball joint torso (22)
Of course, as noted in the Resolute Duke review, I’m being generous with the articulation point count, and they aren’t as useful as with some other 3.75″ toy lines. But this is pretty much the best articulation model for this scale that you’ll find in mass retail. Also, like RoC Paris Pursuit Snake Eyes, RoC Cobra Commander has a coat which doesn’t really get in the way as much as say, Resolute Cobra Commander‘s “skirt” does. Although since his coat is shorter than Snakey’s, it means you can’t use it as a prop/tripod either.
Accessories are cool. Not too much really, but his semi-translucent missile is pretty cool, and he’s got a gun-shiv, which is waaaaay cooler than a gun-blade. Add in the fact that he’s got far superior facial scarring, it’s like he’s telling Squall and Seifer from FFVIII that they’re uncool pansy wussies. He also comes with a pet cobra and an 80s style snake-cellphone. You know it’s from the 80s because it’s a pretty dang huge handset.
RoC CC is cool as a toy in general, but he doesn’t really scream “I vaasss vunceeee a maaaaaaaaaaan”. He’s solid the same way almost every Rise of Cobra toy is solid; with good sculpting, articulation and accessories. So get him for being cool and quirky, but not for being your childhood’s Cobra Commander, because he totally isn’t. Heck, get him for being a modern interpretation of Dark Man, because he totally is.
Yea: Good ol’ solid G.I. Joe 3.75″ construction. Cutely super deformed. (I guess you can say, he’s a SD CC, oh-ho!)
Nay: Not very “I was once a man”-ish.
3.1 out of 4.0
0.0 – 0.0 = I’d pay to get rid of it
0.1 – 0.5 = I’d give it away
0.6 – 1.0 = I wouldn’t take it for free
1.1 – 1.5 = Very Bad
1.6 – 2.0 = Bad
2.1 – 2.5 = Average
2.6 – 3.0 = Good
3.1 – 3.5 = Very Good
3.6 – 4.0 = Excellent